Brennan Chapman, Moonbot Studios

Our lead pipeline developer, Brennan Chapman, has explored every level of the stratosphere seeking the best tools for our team. Our most recent projects took him a bit closer to Earth, by looking to the cloud to solve some of our rendering challenges. At GCP Next, the largest gathering of the Google Cloud Platform community, Brennan will join Monique Bradshaw (ConductorIO) and Todd Prives (Google) for a presentation on cloud rendering. If you’re attending, here’s the details:

How two Oscar contenders were rendered using 9M+ core hours on Google Compute Engine

Visual effects rendering is a computationally intensive process where one second of screen-time can require thousands of cores and terabytes of frame data. Learn how Academy Award®-winning and recognized studios take advantage of cloud economics and Google’s on-demand computing to realize their creative visions and expand this digital medium for storytelling.

Wednesday, March 23 | 2:15pm – 3:00pm

More details at the GCP Next website.

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