Say howdy to Moonbot Interactive Creative Director Adam Volker at the 17th annual View Conference, taking place October 24 – 28, 2016. The conference is Italy’s largest computer graphics and digital media conference, showcasing a cross-section of industry professionals in animation, visual effects, virtual reality and digital design.
Adam has long been fascinated by the language used to describe the creative process of painting. He’s often wondered: what might the language of painting tell us about evaluating games? He’ll share his thoughts in his presentation:
We reserve certain words to evaluate only parts of a piece of media. We use art words to talk exclusively about the art inside the thing. If we tried to use those words more globally, and talked about a piece of film or a game as a whole with those words, we might have more insight into the things we enjoy about it. In this talk, Adam will discuss different games alongside paintings in hopes that attendees get new tools to discuss and evaluate the media they consume.
Here’s some of the other talks at View that Adam is looking forward to:
- Siobhan Reddy – The Future of Games
- Josh Holmes – The Power of Ambition
- Roger Guyett – The Visual Effects of ‘Star Wars: The Force Awakens’
- Barry Meade – Making ‘The Room’ & The Lost Business of Art
Do you remember your Radio Flyer wagon as a child? The memories of the long days spent exploring imaginary worlds were the most endearing of your childhood. We do and we partnered with Radio Flyer to celebrate those days with a short film, Taking Flight.
Tune in to the Facebook live stream premiere of “Taking Flight” on this Saturday, Sept. 10th at 10am as Tony and Nonno embark on their amazing journey of a lifetime. Stick around, immediately after the premiere the film will be available online on Radio Flyer’s Facebook page.
Angie Sun was raised on VHS tapes in her mom’s video store, where she first began her training in binge watching content. As a creative producer, she works with the Moonbot creative team on story development and pitching. Prior to Moonbot, Angie worked in development at Icon Productions and Warner Bros. and animation production at Pixar.
Back to school is upon us, even on the moon! If you’re a teacher or educator looking to supplement your lesson plans, check out these activity guides for our Moonbot Books: